about us
The Viewing Deck™ was born from a powerful truth: we don’t see the world as it is—we see it as we are. Our experiences shape our perspectives, and those perspectives create blind spots. Inspired by Bias Hurts—The CLU Studio’s global research initiative on how bias impacts workplace culture—The Viewing Deck™ gives leaders and teams a way to step outside their own lens and experience the workplace through someone else’s eyes.
Created by The CLU Studio Founder & CEO Steffon Isaac, this game invites players into immersive scenarios that reveal how identity influences perception, relationships, and decisions at work. Through guided reflection and real dialogue, teams develop the empathy and clarity needed to navigate complex dynamics with greater intention.
At the heart of The Viewing Deck™ is CLU’s mission: to build more emotionally intelligent, connected teams. As pioneers in using gameplay to spark meaningful conversations, The CLU Studio delivers transformative workshops and learning experiences that create the psychological safety needed to explore bias, identity, and collaboration. Through The Viewing Deck™, our interactive workshops, and The CLU Academy, we’re reimagining workplace learning—one conversation at a time. Ready to bring this work to your team? Contact us.
“I sought to create a game that was about playing to learn, instead of playing to win.”

The Viewing Deck™ is a breakthrough team experience that helps you step outside your perspective and explore how identity shapes the way we lead, collaborate, and make decisions. It’s not just a tool—it’s a new way to see your organization.
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